What is the confirmed weapon and combat design?
The August 20 gameplay demo confirmed single-handed sword combat with swift combos, a deep parry/deflect system, and resource-point derived special attacks.
Read Deep Dive →伝説の鬼神ハンターとしての旅路を形作る革新的なメカニクスを紹介
Game Science officially revealed the first 15-minute gameplay demo on August 20, confirming single-handed sword combat, precision parrying, elemental talismans, spirit co-op, the Giant Clam boss battle, and collision overhauls.
Verified Combat Q&A
Last reviewed: 2026-08-19
The August 20 gameplay demo confirmed single-handed sword combat with swift combos, a deep parry/deflect system, and resource-point derived special attacks.
Read Deep Dive →The demo showcased burst fire magic, staggering lightning spells, talisman spirit summons, and spirit possession/co-op mechanics in combat.
Read Deep Dive →Game Science explicitly stated they are overhauling scene collision mechanics and exploration routes to significantly reduce invisible wall friction.
Read Deep Dive →強大な妖魔を捕縛・封印する古の技を極めよ。各封印には正確なタイミングと戦略的な立ち位置が必要。
捕らえた魂の力を導き、能力を変化させ新たな戦闘スタイルを解放。
神々に祝福された伝説の武器を操れ。各武器は固有の能力と強化経路を持つ。
Zhong Kui の第三の眼を開き、隠された道、敵の弱点、霊界そのものを見通せ。
Swift, versatile sword movesets featuring precision parrying and counter-strike windows.
Focus: swift sword movesets & precision parrying
Status: verified in gameplay demo; moves beyond the staff
Combines high-burst fire magic, staggering thunder spells, and talisman spirit summons.
Focus: thunder/fire bursts, talisman summons & crowd control
Status: verified in gameplay demo with distinct spell trees
Channels captured spirits and supernatural allies for synergistic forms and devastating ultimate strikes.
Focus: spirit synergy, temporary possession forms & burst finishers
Status: verified in gameplay demo alongside resource buildup system

伝説の妖魔や堕ちた神祇。多段階の緊張感あふれる戦い。各ボスには固有の攻略があり、様々な戦闘スタイルの熟達が鍵となる。パターンを見極め、弱点を突き、究極の鬼神ハンターとしての実力を示せ。
Uses misty river paths and illusion mirages to conceal attacks, testing reaction timing.
Shell closure absorbs standard strikes; precise parrying when the shell opens creates vulnerability.
Frenzy phase unleashes arena surges; deploy lightning/fire talismans to interrupt and guard-break.